She returns in season 5 using the same skin as a Tier 3 Redeemed Mystic. She was removed along with the Dazzler class in the Festival of Beasts mid-set update. Season 4 sees her return in her Lunar Empress skin as a Tier 3 Divine Dazzler, using the Light Binding ability, which works roughly the same as Lurid Binding. She was removed in the Return to the Stars mid-set update. Her ability was changed to Lurid Binding, which fires a sphere of darkness that deals magic damage and stuns all enemies hit. In season 3, she was changed to use her Dark Cosmic Lux skin and became a 3 cost Dark Star Sorcerer. Her ability is Final Spark, which fires an elemental blast that does massive damage to all enemies it hits and restores a large portion of her mana if it kills at least one unit. In season 2 of Teamfight Tactics, the season called Rise of the Elements, Lux uses her Elementalist Lux skin and is consequently a unique centerpiece unit, a Tier 7 Variable Avatar. Wild Rift exclusively includes Crystal Rose Lux. Lux's alternate skins include Spellthief Lux, Sorceress Lux, Commando Lux, Imperial Lux, Steel Legion Lux, Star Guardian Lux, Elementalist Lux, Lunar Empress Lux, Pajama Guardian Lux, Battle Academia Lux, Prestige Battle Academia Lux, Cosmic Lux, Dark Cosmic Lux, Space Groove Lux, Porcelain Lux, and Prestige Porcelain Lux. With her ultimate ability, Final Spark, Lux gathers light before firing a giant, long-range laser beam in a target direction, heavily damaging enemies in its path and triggering and refreshing her Illumination marks on them.After a few seconds, or when the ability is reactivated, the sphere bursts, damaging nearby foes. Her third ability, Lucent Singularity, sends out a light sphere at a target location, slowing and revealing nearby enemies.With her second ability, Prismatic Barrier, Lux throws out her wand like a boomerang in a target direction, shielding both herself and any allied champion the wand touches both in the way out and back.The sphere then continues travelling to the end of its range, applying the same effects to the second enemy it hits.
Her first ability, Light Binding, fires a ball of light in a target direction, damaging and briefly immobilizing the first enemy it hits.Her passive, Illumination, marks enemies damaged by Lux's abilities with light for a few seconds, with her next basic attack against them consuming the mark to deal bonus damage.Lux is a Burst Mage/Artillery Mage hybrid champion who excels at fighting from afar, flinging spells from the backlines to both burst down her enemies and assist her allies.